2027 Scout Traveler and Terra Reveal Part I
I was brought on to the Scout team as a Senior 3D designer not long before the reveal of their flagship vehicles, the Traveler and the Terra.
Here is a small selection of images I created as part of the content package for the live reveal event.
These were created in Unreal 5.4, and rendered using Path Tracer.
The vehicle asset itself is a digital twin with full functionality and rigging. Built off of the Cinematic Car Rig plugin for Unreal, the blueprint is fully rigged for driving animation, with realistic suspension, body roll and pitch, and more. I also added functionality to control everything else about the vehicles: lights, doors, rear hatch, and interior screens and controls.